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Recommended Enhancements#

Following mods are not essential to playing the game, but they're highly recommended to have a good experience or a good enough base for your own modpack.

Ultimate ASI Loader and FusionFix are required for most mods. This page will assume you have both installed and will not remind you of it.

Keep in mind there is a recommended load order at the bottom.


Console Visuals#

This project ports select console visuals to the PC version.

Installation

  1. Go to the latest release page.
  2. Download the archives of parts you wish to install.
  3. Extract the update folder from each archive into the game folder.

Trilogy Characters Fixes#

This project aims to fix the inconsistency of characters between base GTA IV and EFLC. You can see the changelog on the GTAForums page.

Installation

  1. Download this archive.
  2. Extract the update folder from the archive into the game folder.
  3. Extract the other folders into any empty folder.
  4. Copy the playerped.rpf archive from pc/models/cdimages/ to update/pc/models/cdimages/.
  5. Copy the playerped.rpf archive from TBoGT/pc/models/cdimages/ to update/TBoGT/pc/models/cdimages/.
  6. Copy the playerped.rpf archive from TLAD/pc/models/cdimages/ to update/TLAD/pc/models/cdimages/.
    • Skip the above 3 steps if you had already done it earlier with other mods.
  7. Open the copied archives with OpenIV.
  8. Copy the files from IV - playerped.rpf to the archive you copied in step 4.
  9. Copy the files from TBoGT - playerped.rpf to the archive you copied in step 5.
  10. Copy the files from TLAD - playerped.rpf to the archive you copied in step 6.

Project2DFX#

This mod improves distant lights at night.

Installation

  1. Go to the release page.
  2. Download IV.Project2DFX.zip.
  3. Extract the archive into the plugins folder.
    • Edit IVLodLights.ini if you don't like the default settings.
  1. Download the release page.
  2. Download IV.Project2DFX-PreCE.zip.
  3. Extract the archive into the plugins folder.
    • Edit IVLodLights.ini if you don't like the default settings.

Xbox Rain Droplets#

This mod adds nice water droplets on the screen.

Installation

  1. Go to the release page.
  2. Download GTAIV.XboxRainDroplets.zip.
  3. Extract the archive into the plugins folder.
    • Edit GTAIV.XboxRainDroplets.ini if you don't like the default settings.

Improved Animations Pack#

This mod fixes various issues with the weapon animations.

Installation

  1. Go to the GTAForums page.
  2. Download the Fusion Overloader version.
  3. Extract the update folder from the archive into the game folder.

Higher Resolution Miscellaneous Pack#

This mod improves the texture quality of minor assets.

Installation

  1. Download this archive.
  2. Extract the update folder from the archive into the game folder.

Vehicle Pack#

This mod improves the texture quality of all vehicles in the game. Some textures are upscaled, some are taken from Max Payne 3 and GTA V.

Installation

  1. Go to the GTAForums page.
  2. Download the Complete Edition version. All the 3 links are the same, so just download it once.
  3. Extract the update folder from the archive into the game folder.

Higher Res Radio Logos In-Game & Higher Res Radio Logos Menu#

This mod increases the quality of UI radio icons, as they are highly inconsistent with other UI assets in the game.

Installation

  1. Go to the GTAForums page for Higher Res Radio Logos In-Game.
  2. Download IV/Vanilla TBOGT style (MEGA) and TLAD style (MEGA) via the desired mirror.
    • If you want TBoGT icons to be styled, also download New TBOGT style (MEGA).
  3. Go to the GTAForums page for Higher Res Logos Menu.
  4. Press on Right Here (MEGA) to download.
  5. Extract both archives in update/pc/textures/.

Consistent Pump Shotgun#

Slight file shift to use the TLAD's gameplay and prop model for pump shotgun in IV and TBoGT.

  1. Download this archive.
  2. Extract the update folder from the archive into the game folder.

More Visible Interiors#

This mod makes interiors more visible from the outside, although comes with a downside of potential pop-in.

Installation

  1. Go to the GTAForums page.
  2. Press DOWNLOAD.
  3. On Google Drive, download the Installation through Fusion Overloader folder.
  4. Extract update from the archive into the game folder.

Project Glass#

This mod adds cubemap reflections to what otherwise is just transparent glass.

Installation

  1. Download this archive.
  2. Extract the update folder from the Files folder from the archive into the game folder.

Restored Trees Position#

This mod restores trees that were present in the betas but removed in the final release, either accidentally or due to performance concerns.

Installation

  1. Go to the GTAForums page.
  2. Press DOWNLOAD.
  3. Download the archive.
  4. From the Installation through Fusion Overloader folder in the archive, Extract the update folder from the archive into the game folder.

Restored Pedestrians & Restored Pedestrians Clothes#

Restored Pedestrians restores pedestrians that were either unused or only present in the betas. Restored Pedestrians Clothes does the same, but with clothing variation.

Installation

  1. Go to the GTAForums page.
  2. Press DOWNLOAD.
  3. Download the archive.
  4. From the Installation through Fusion Overloader folder in the archive, Extract the update folder from the archive into the game folder.

Various Pedestrian Actions#

This mod adds, corrects and completes unfinished actions for pedestrians.

Installation

  1. Go to the GTAForums page.
  2. Press DOWNLOAD.
  3. Download the archive.
  4. From the Installation through Fusion Overloader folder in the archive, Extract the update folder from the archive into the game folder.

Dodgy Doc - Higher Quality & GTA V decals#

These mods by donnits improve the quality of the Dodgy Doc in the Have a Heart mission and faithfully ports some higher quality decals from GTA V.

Installation

  1. Download this archive.
  2. Extract the update folder from the archive into the game folder.

GTA V-like visualSettings.dat#

This mod changes some values of visualSettings.dat to be more similar to GTA V.

Installation

  1. Download the file.
  2. Extract the file to update\common\data and update\TBoGT\common\data in the game folder.
    • Optionally, restore rain specularity to 0.50 (with a text editor) if you don't like how the ground looks like hot glue during rain.

Fidelity Popcycle#

A vanilla-friendly popcycle that makes the city life more varied and realistic.

Installation

  1. Go to the NexusMods Files page.
  2. Download the desired version of the mod (Potential Grim version has slightly more variety).
  3. Open the downloaded archive, locate the Fusion overloader install folder in it.
  4. Extract the update folder from that folder into the game folder.

Bullet Penetration - Minimal Edition#

This mod allows bullets to penetrate glass like they do with car windshields.

Installation

  1. Go to the GTAForums page.
  2. Press Download.
  3. Open the Bullet Penetration.zip archive and the Minimal Edition folder inside of it.
  4. Extract the common folder into the update folder.

Resized Blista Compact#

This mod resizes the Blista Compact to match the real life counterpart (Honda CR-X). It also fixes the base model, but that's taken care of by FusionFix already.

Installation

  1. Download this archive.
  2. Extract the update folder from the archive into the game folder.

Liberty Tweaks#

Compatibility

This project aims to improve various aspects of the game and it's general Quality of Life. You can see the features on the GTAForums page.

Installation

  1. Install IV-SDK .NET and Clonk's Coding Library.
  2. In IVSDKDotNet/config.ini disable PauseExecutionWhenNotInFocus to prevent some issues.
  3. Go to the latest release page.
  4. Download the LibertyTweaksx.x.zip.
  5. Extract the contents of 1. Install into the game folder. Replace files if prompted.
  6. Configure IVSDKDotNet/scripts/LibertyTweaks.ini as you wish.

Project Thunder#

Compatibility

This mod improves how thunder appears in-game, with actual lighting and improved atmosphere.

Installation

  1. Install IV-SDK .NET and Clonk's Coding Library if you hadn't already.
  2. In IVSDKDotNet/config.ini disable PauseExecutionWhenNotInFocus to prevent some issues.
  3. Go to the latest release page.
  4. Download the ProjectThunder.vx.x.zip.
  5. Extract the contents of Files for the main directory into the game folder.
    • Do not extract the pc folder - rather, extract it to the update folder instead.
  6. Extract the RAIN file into any empty folder.
  7. Copy the resident.rpf archive from pc/audio/sfx/ to update/pc/audio/sfx/.
    • Skip this step if you installed "Reduced Trafic Screech (Audio Tweak)" previously.
  8. Open the copied archive with OpenIV.
  9. Using the file from the mod, replace the RAIN file in the RESIDENT folder inside the archive.
  10. Configure IVSDKDotNet/scripts/ProjectThunderIV.ini as you wish.

VAmbience#

This mod adds background noise to the game, such as driving and shooting, alike to GTA V.

Installation

  1. Go to the latest release page.
  2. Download the VAmbience.vx.x.zip.
  3. Extract the archive into the game folder. Replace files if needed.
  4. Configure VAmbience.ini as you wish.

Please use the following load order (put the number before the folder names) after installing the mods above:

  1. Minor Mods (any other mod you don't see below is considered minor - their order doesn't matter that much but they should be loaded on top)
  2. Restored Trees Position
  3. Restored Pedestrians
  4. Higher Resolution Miscellaneous Pack
  5. Vehicle Mods (Vehicle Pack, Resized Blista etc.)
  6. Characters Fixes
  7. Console Visuals
  8. Project Glass
  9. More Visible Interiors
  10. Various Fixes
  11. FusionFix (leave it at the default folder name for ease of updating)

You may want to manually merge some .img mods together using OpenIV to avoid going over the limit.

You can see how far you are on the limits if you set ExtraInfo to 1 in FusionFix's GTAIV.EFLC.FusionFix.ini - it'll give the number on bottom of the screen in settings - but only on 1.2.0.58. If you are using an older version, you can only tell if you went over the limit by going into TBoGT and seeing whether traffic spawns (if it doesn't - you're over the limit and it's a sign to merge some mods).


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